Part I consists of 9 chapter stories, including a prologue and endgame about Micaiah and the Dawn Brigade's involvement with the liberation of Daein from Begnion occupation.įighting a hopeless struggle, the Dawn Brigade hears of a man who claims to be the son of Ashnard, Pelleas, the apparent heir to the Daein throne and leader of the Daein Liberation Army. Each part is structured similarly, beginning with a prologue chapter that introduces the situation, followed by a series of chapters that are resolved with an "Endgame" chapter. Led by Nolan, a seasoned fighter, Micaiah, a young girl with a gift of foresight, and backed by her friend Sothe, a young but deadly Rogue who had fought with Ike in the previous war, the brigade continuously evade Begnion's relentless pursuit, while gaining the support of Daein's crushed citizenry in the process. Although Crimea is ruled by Queen Elincia, Daein lacks a proper successor and is instead ruled by the occupation forces of the Begnion Empire, who oppresses the citizens by sending all of Daein's men of fighting age to internment camps, intent on utterly destroying Daein as a country.Ī small resistance force, known as the Dawn Brigade, formed in response to fight back the occupational army. Daein, the war's instigator, and the victorious nation Crimea are still in the process of rebuilding. The continent of Tellius, with its seven nations and the cities within them.įire Emblem: Radiant Dawn begins three years after The Mad King's War, in the year 648.
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